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firebar goes down and stops

Hi, I've made a code in which I want a line to change the width if I fly... in this case it is called jump. I've made this with an animation. The fire bar has an animation in which the width changes to...

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Unity Serializer Seems to delete saves by itself

Hi. I'm currently using Unity Serializer 2.5.0 It's working perfectly, except one thing: When I'm in Play Mode, and I create a save, go back to Edit Mode and back to Play Mode, it seems to delete some...

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Encrypting save files logic question

I'd like to encrypt save game files, but haven't yet worked out a good way to go about it. If I generate a key for my crypto, where would I store this so that it is relatively safe? I realize there's...

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Problems implementing Highscore Saves

Hello peeps :) I am currently developing a game for mobile devices which is heavily score based. We have a scoring system on the level itself but we are trying to add a simple system where the game...

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Can't save best time in a level

I have a problem making my game saves best time. I have 2 js scripts: timer.js that is my timer, it saves the value of best time when player complets the level public var bestTime : float; var pass:...

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Save an array to file

Hi i need help to save my game. I've searched so much but i haven't found anything or it could be that im searching for the wrong things Oh well, the problem is i need to save my inventory[] array...

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Scriptable object saves but what about objects it references?

My scriptable Object is saved as an asset and has variables which point to their objects. Objects get instantiated via other scripts. My scriptable object is saved as an asset, but the objects are not....

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firebar goes down and stops

Hi, I've made a code in which I want a line to change the width if I fly... in this case it is called jump. I've made this with an animation. The fire bar has an animation in which the width changes to...

View Article


Unity Serializer Seems to delete saves by itself

Hi. I'm currently using Unity Serializer 2.5.0 It's working perfectly, except one thing: When I'm in Play Mode, and I create a save, go back to Edit Mode and back to Play Mode, it seems to delete some...

View Article


Encrypting save files logic question

I'd like to encrypt save game files, but haven't yet worked out a good way to go about it. If I generate a key for my crypto, where would I store this so that it is relatively safe? I realize there's...

View Article

Problems implementing Highscore Saves

Hello peeps :) I am currently developing a game for mobile devices which is heavily score based. We have a scoring system on the level itself but we are trying to add a simple system where the game...

View Article

Can't save best time in a level

I have a problem making my game saves best time. I have 2 js scripts: timer.js that is my timer, it saves the value of best time when player complets the level public var bestTime : float; var pass:...

View Article

Save an array to file

Hi i need help to save my game. I've searched so much but i haven't found anything or it could be that im searching for the wrong things Oh well, the problem is i need to save my inventory[] array...

View Article


Scriptable object saves but what about objects it references?

My scriptable Object is saved as an asset and has variables which point to their objects. Objects get instantiated via other scripts. My scriptable object is saved as an asset, but the objects are not....

View Article
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